Divychihn (Divine Mark)
Name Divychihn (Divine Mark) Also known as Chakra Tattoos Type wondrous item (tattoo) Rarity artifact Materials Heavenly Ink Attunement 24 Hours of Meditation Created by The Old Gods Owners * Eluete (Death) *
Description
Appearance
History
After the great collapse and the forming of the monkhood discipline, great strife has befallen the world for many years. The monks found that even with the great power taught to them by their gods, they became more and more helpless in the face of rising threats and development of magic in the world. The Grand Council prayed to the gods, and they sent seven grandmasters to find a solution to the problem. Not much is known about their journeys, and that which is known is guarded zealously by the council. 49 years after they left, one master returned, and with him the methods of creating 7 holy tattoos that granted awesome power to their wearers. It was decided that those wearing the tattoos will be granted a seat of honor in the grand council, regardless of their rank.
The tattoos can be taken by any monk of any level and rank, as long as he beats the tattoo wearer in an official bout that follows the rules of obtaining a rank, while at least three grandmasters and two other chakras must be present as judges.
Features
Each of the tattoos has a chakra connected to it, with meaning to the chakra and to the power the tattoo grants.
Earth Chakra (Sacral) - Concentrate on the tip of your spine. It deals with survival and is blocked by fear. Let your greatest fears become clear to you. You may be concerned for your survival, but you must let those fears go.
Water Chakra (Tail Bone) - Concentrate on your lower spine. It deals with pleasure and is blocked by guilt. Look at the guilt from your past that burdens you. Let them go, or they will poison your energy. Meditate and realize that these things happen for a purpose.
Fire Chakra (Navel) - Concentrate on your spine, just above your navel. It deals with willpower, and is blocked by shame. Recognize the biggest disappointments in yourself, and what you are ashamed of. Accept that these things happened.
Air Chakra (Heart) - Concentrate on your spine, level with your heart. It deals with love and is blocked by grief. Lay all of your grief out in front of you. If you have lost someone close, you must realize love is a form of energy and it swirls all around us. The love is still in your heart, and can be reborn in the shape of new love.
Sound Chakra (Throat) - Concentrate on the base of your throat. It deals with truth and is blocked by lies. The lies we tell ourselves. You must not lie about your own nature. Accept who you are.
Third Eye Chakra - Concentrate slightly above the point between your eyebrows. It deals with insight, and is blocked by illusions. The biggest illusion of all is the illusion of separation. Things we think are separate are actually one and the same. Like the nations of the world: we are all one people but live as if divided.
Crown Chakra - Concentrate on the top of your head. It deals with pure cosmic energy and is blocked by earthly attachments. Meditate on what attaches you to this world. Let your emotions flow and be forgotten. You must unlock this chakra to gain your energy from the universe.
Seeing
- Earth Chakra (Sacral) - The Chakra is immune to magical effects that rely on the target seeing (petrifying gaze, hypnotic pattern, and so on).
- Water Chakra (Tail Bone) - The Chakra can cast Arcane Eye 3 times a day, without components.
- Fire Chakra (Navel) - The Chakra can cast Improved Invisibility 3 times a day, without components. They are Also immune to the Blinded condition.
- Air Chakra (Heart) - The Chakra’s Charisma score becomes 24. This effect does not negate other magical effects that increase one’s ability score.
- Sound Chakra (Throat) - The Chakra can use the Petrifying Gaze ability of a medusa, using their Ki DC as he save DC.
- Third Eye Chakra - The Chakra is constantly under the effect of the True Sight spell.
- Crown Chakra -
Feeling
- Earth Chakra (Sacral) - The Chakra cannot be surprised or flanked.
- Water Chakra (Tail Bone) - The Chakra can cast Counterspell 3 times a day, without components.
- Fire Chakra (Navel) - The Chakra becomes proficient with all weapons, and can use them all as monk weapons.
- Air Chakra (Heart) - The Chakra’s Strength score becomes 24. This effect does not negate other magical effects that increase one’s ability score.
- Sound Chakra (Throat) - The Chakra gains one extra attack when using the attack action.
- Third Eye Chakra - The Chakra can use a Beholder’s Anti Magic Cone in a limited fashion, targeting one creature instead of creating an actual cone.
- Crown Chakra - The Chakra can choose to turn a miss into a hit, 3 times a day, and a hit into a critical hit.
Death
- Earth Chakra (Sacral) - The Chakra cannot fail death saving throws, meaning they can only die by being hit when they are down.
- Water Chakra (Tail Bone) - The Chakra can cast Phantasmal Killer 3 times a day, without components.
- Fire Chakra (Navel) - The Chakra gains Magic Resistance.
- Air Chakra (Heart) - The Chakra’s Wisdom score becomes 24. This effect does not negate other magical effects that increase one’s ability score.
- Sound Chakra (Throat) - The Chakra can use a Death Knight’s Hellfire Orb ability.
- Third Eye Chakra - The Chakra can subject all creatures who can see them to the effect of the Fear spell, as an action.
- Crown Chakra - The Chakra casts True Resurrection on themselves upon death, requiring no components, but only once per day. In addition, the Chakra can Cast both Create Undead and Circle of Death as 9th level spells, each once per day.
Life (Angel)
- Earth Chakra (Sacral) - The Chakra cannot fail death saving throws, meaning they can only die by being hit when they are down.
- Water Chakra (Tail Bone) - The Chakra can cast Aura of Purity 3 times a day, without components.
- Fire Chakra (Navel) - The Chakra has resistance to all nonmagical damage.
- Air Chakra (Heart) - The Chakra’s Dexterity score becomes 24. This effect does not negate other magical effects that increase one’s ability score.
- Sound Chakra (Throat) - The Chakra gains the Healing Touch ability of a Planetar.
- Third Eye Chakra - The Chakra can affect all creatures they can see (including themselves) with a mass healing word spell, as an action.
- Crown Chakra - The Chakra casts True Resurrection on themselves upon death, requiring no components, but only once per day. In addition, the Chakra can Cast both Mass Heal and Conjure Celestial as 9th level spells, each once per day.
Body (Dragon)
- Earth Chakra (Sacral) - The Chakra is immune to the frightened condition and to abilities causing it.
- Water Chakra (Tail Bone) - The Chakra can cast Fly 3 times a day, without components.
- Fire Chakra (Navel) - The Chakra can choose a damage immunity at the first time they receive damage after a long rest, out of the following types - fire, cold, lightning, acid, poison.
- Air Chakra (Heart) - The Chakra’s Constitution score becomes 24. This effect does not negate other magical effects that increase one’s ability score.
- Sound Chakra (Throat) - The Chakra can use an ancient dragon’s breath weapon attack, choosing the type of dragon when getting the tattoo out of black, blue, green, red, white.
- Third Eye Chakra - The Chakra gains blindsight to a range of 120 feet.
- Crown Chakra - The Chakra speaks draconic, is aware of the location and type of all dragons in a 18 mile radius, and can cast Dominate Monster as a 9th level spell once per day.
Psi
- Earth Chakra (Sacral) - The Chakra is immune to being charmed.
- Water Chakra (Tail Bone) - The Chakra can cast Raulothim’s Psychic Lance 3 times a day, without components.
- Fire Chakra (Navel) -
- Air Chakra (Heart) - The Chakra’s Intelligence score becomes 24. This effect does not negate other magical effects that increase one’s ability score.
- Sound Chakra (Throat) - The Chakra can use a Mind Flayer’s Mind Blast ability.
- Third Eye Chakra - The Chakra can use telepathy to a range of 600 feet.
- Crown Chakra - The Chakra can cast Read Thoughts 3/day, Telekinesis 1/day, Scrying 1/day, Foresight 1/day.
Soul
- Earth Chakra (Sacral) -
- Water Chakra (Tail Bone) -
- Fire Chakra (Navel) -
- Air Chakra (Heart) -
- Sound Chakra (Throat) -
- Third Eye Chakra -
- Crown Chakra -