Reepicheep
Reepicheep
Origin Peoples of the New World Hallmark Communal mouse-folk; keepers of lore Society Merging clan-warrens; kin beyond blood Lineages Softpaw · Meadowgard Language Beastspeech, Squeak Speak
“The mousefolk were, and still are, the most welcoming of the settlers of Acadia. With that said, the Reepicheep (as they liked to be called) seemed not willing to discuss certain aspects of the new world, and outright refused to trade in information - to the point of leaving Acadia when pushed too much on the subject.”
- Dothus Petri, Emissary to the New World
The Reepicheep, or mousefolk, are small, communal beast-folk of the New World. Standing a little over two feet tall, they go unnoticed in their day-to-day lives - and were the friendliest of the New World peoples to the settlers of Acadia, though they guarded certain secrets of their land jealously.
Society
Home and Hearth
The mousefolk are resourceful and tenacious, building homes in the dark and forgotten corners of the world - city slums, deep forests, scorching deserts, arctic tundras, distant port cities. They favor hunting, trade, and craft over farming, and their caravans are no easy target, guarded by skilled archers. Above all, family extends beyond blood: an individual’s whole community is treated as kin, and new warrens arise near one another until they grow and merge into one. Personal wealth and glory mean little; nearly all effort goes to the good of the community.
Artisans and Adventurers
The Reepicheep love art, literature, song, and craft, and may spend a lifetime perfecting a single trade; true masterworks are rarely seen by outsiders, preserved and passed down the generations. To be a keeper of lore and heritage is among their highest honors. Those who do not learn a trade often pursue esoteric knowledge or train as defenders, rangers, spiritual leaders, covert agents - or wander the world as adventurers-for-hire. Two closely related lineages exist: the bookish, civilized Softpaw and the wild, watchful Meadowgard.
Culture
Language
Reepicheep speak Squeak Speak and Beastspeech, the New World trade tongue, and most also learn Common to converse with the peoples whose lands they cross. They place great value on written records, encouraging everyone to keep journals of their deeds.
Appendix
See Also
- Races of the New World
- Felixpes · Canidae - fellow New World peoples
- Beastspeech
Notes
- Game mechanics (Weapon Training, Nimble Dodge, subrace traits) were intentionally omitted from this worldbuilding page.
Sources & Attribution
- Primary lore:
editions/5e-2014/species/reepicheep.md(Traveler’s Guide - Foray into the New World), author TrueMichato; original concept by u/skybug12. - Superseded originals:
content/General/Reepicheep.mdand the relevant section ofcontent/General/Races of the New World.md(moved tocontent/private/_originals/General/).
Races
Link to originalRaces
Bloodlines
Children of the Empire Children of the Empire Half Bloods Dragonborn Hochling Tiefling Dendulra Descathi Genasi Nyuidj Twisted Races Gnolls Tengu Kobold Tabaxi Bugbear Goblin Hobgoblin Loxodon Centaur Changeling Firbolg Goliath Half-Ogre Kenku Minotaur Satyr Tortle Yuan-Ti Peoples of the New World Bejorn Canidae Caprini Felixpes Grung Leonin Lizardfolk Ludai Reepicheep Thanoi