Three Knives
Three Knives
Type Assassin guild Founded c. 7th century Origin Clairnia Hallmark Three leaders, each called a “Knife”; deaths that look like accidents
The Three Knives is an ancient assassin guild that began operating around the seventh century in Clairnia. Its name comes from its three leaders, each of whom is known simply as a Knife.
Secret though it is, the guild is an important political player, taking an active hand in the intrigues of the noble courts. Its members work mainly for wealthy clients and specialise in “accidents” - killings arranged so cleanly that no suspicion of foul play ever arises. As a rule they do not work beyond Clairnia’s borders, but that custom began to change with the outbreak of the great War of Horrors and the realisation that events in the wider world reach deeply into Clairnia after all.
Appendix
See Also
- Bringers of Death, Murder Inc, Servants of Thanatos - other assassin guilds of the Old World
Organizations
Link to originalOrganizations Of Thelemar
Political Organizations
Countries The Lexalian Republic The Holy Theocracy of Olympus The Kingdom of Clairnia The Jaknian Conglomerate The Hub Noble Houses House Terra House Elemdar House Abingale Old World
Thief Guilds
Fighter Guilds
Mercenery Groups The Everlegion Red Raven Company Dragon Hunters Bana Drakar Martial Orders The Holy Company The Order of the Bastions The Warders Monster Hunters The Blood Hunters The Fiend Hunters The New Fiend Hunters Knight Orders The Masked Bastion Adventurer Parties
Theocracian Exalted Families
Secret Societies They The Cave Wildwood Club The Order of the Bloody Cup The Trismegistus They Adventurer Parties